Lighthouse Immersive2022
Immersive King Tut: Magic Journey to the Light
One ancient world, rendered from four synchronized views across four 12-meter walls.
The challenge
Build a room of the Tutankhamun story projected on four walls of approx. 12 m each, where all four views had to match and run as a single scene.
The idea
A single 3D world composed into four simultaneous, synchronized framings, with its own architecture, light and atmosphere, including a time-lapse from day to night.
My part
Full worldbuilding of my section's setting in four synchronized views: design and construction of the set and its architecture, partial modeling, shading and materials, lighting design and animation (including the day-to-night time-lapse), animation of architectural elements, and fire, smoke, dust and particle VFX. Direction was by Cocolab.
One world, four views
- 01
One 3D world
Architecture, materials and light built once.
- 02
Four cameras
Locked to the room's real geometry.
- 03
Four 12 m walls
Synchronized projection that reads as one continuous space.
- synchronized walls
- 4
- per wall
- ~12 m
- cities across the US and Canada
- 6+
Outcome
Toured Lighthouse Immersive venues across the US and Canada in 2022, often alongside Immersive Van Gogh.

The challenge
Build a room of the Tutankhamun story projected on four walls of approx. 12 m each, where all four views had to match and run as a single scene.
The idea
A single 3D world composed into four simultaneous, synchronized framings, with its own architecture, light and atmosphere, including a time-lapse from day to night.
My part
Full worldbuilding of my section's setting in four synchronized views: design and construction of the set and its architecture, partial modeling, shading and materials, lighting design and animation (including the day-to-night time-lapse), animation of architectural elements, and fire, smoke, dust and particle VFX. Direction was by Cocolab.
One world, four views
- 01
One 3D world
Architecture, materials and light built once.
- 02
Four cameras
Locked to the room's real geometry.
- 03
Four 12 m walls
Synchronized projection that reads as one continuous space.
- synchronized walls
- 4
- per wall
- ~12 m
- cities across the US and Canada
- 6+
Outcome
Toured Lighthouse Immersive venues across the US and Canada in 2022, often alongside Immersive Van Gogh.
Behind the scenes
Credits
- Direction
- César Moheno-Pla (Cocolab)
- Art direction
- Renata Galindo
- Original music
- Edi Kistler
- Production
- Cocolab
- Client
- Lighthouse Immersive