Shows
Visuals for concerts, festivals and brand shows: a world for every song, in sync with the music.
I create screen content for artists and brands on stage: worlds, characters and effects designed for each song or moment of the show, at stadium or festival scale. I also design shows where the audience decides what happens on stage.
I work with the artist’s creative team, production and operators so what’s on screen arrives on time, looks right on the real screen and works night after night on tour.
Examples
4 examples

Kenia OS: Live Visuals from Tour to Palacio
A 3D world per song for Kenia OS, from her 2023 tour to two sold-out nights at Palacio de los Deportes.

The Warning: Ferrofluid and Shattered Glass
A ferrofluid intro and a percussion-synced glass storm for The Warning.

DJ Silver: A Virtual DJ the Crowd Steers Live
A virtual DJ, a live crowd and one hour of realtime worlds that change with every vote.

Camilo VII: A Full-Scale Space Ring
A Halo-like space ring, generated procedurally in Houdini, for the 10 m screen of Camilo VII's show.
What’s included
Visual concept
One language for the whole show and an idea for each song or segment.
Visuals per song
Worlds, characters and effects in sync with the music.
Characters and motion capture
Digital artists or avatars that dance or perform.
Screen adaptation
Content at the resolution and format of each stage.
Live support
Rehearsals, adjustments and operation when the show needs it.
When it makes sense
- An artist is preparing a tour or a special show and needs visuals that match the stage.
- A brand sponsors a stage or festival and wants to be part of the show.
- You want a show where the audience votes, sings or plays with what happens on screen.
How I work
- 01
Listen and concept
Setlist, show narrative and references per song.
- 02
Production
Visuals in blocks, with artist reviews.
- 03
Rehearsals
Testing on the real screen and tightening the sync.
- 04
Show
Delivery for touring or live operation.