Camilo VII2025

Camilo VII: A Full-Scale Space Ring

A kilometer-scale utopia in the sky, with houses, rivers and roads generated procedurally, for the show's central visual.

Client
Camilo VII
Studio
WeMake
Year
2025
Role
Lead 3D artist · Co-direction of two visuals
Status
Performed live · Palacio de los Deportes, Mexico City
Disciplines
Live shows
Services
WorldbuildingShows

The challenge

A highly immersive show with a hero visual on a giant 10-meter-tall screen, the centerpiece of the show design.

The idea

For one song, a giant Halo-like space ring inspired by Elysium (a utopia in the sky above a dystopian Earth): the ring at real scale, several kilometers across, with houses, buildings, water, forests, terrain, rivers, roads, street lighting and an outer shell, all generated procedurally.

My part

As Lead 3D artist I made most of the ring and led subcontracted artists on some assets: procedural worldbuilding and rendering in Houdini, lighting, camera animation, music sync through cues and compositing in DaVinci Resolve.

I also co-directed and was Lead 3D on two other visuals (animation, lighting, look dev, art and motion graphics direction, with the studio's directors) and guided world lighting on other songs.

tall main screen
10 m
Camilo VII on stage at the Palacio de los Deportes; on the 10 m screen, a space ring lined with cities, rivers and forests curves up into the starry sky.

The challenge

A highly immersive show with a hero visual on a giant 10-meter-tall screen, the centerpiece of the show design.

The idea

For one song, a giant Halo-like space ring inspired by Elysium (a utopia in the sky above a dystopian Earth): the ring at real scale, several kilometers across, with houses, buildings, water, forests, terrain, rivers, roads, street lighting and an outer shell, all generated procedurally.

My part

As Lead 3D artist I made most of the ring and led subcontracted artists on some assets: procedural worldbuilding and rendering in Houdini, lighting, camera animation, music sync through cues and compositing in DaVinci Resolve.

I also co-directed and was Lead 3D on two other visuals (animation, lighting, look dev, art and motion graphics direction, with the studio's directors) and guided world lighting on other songs.

tall main screen
10 m

Behind the scenes

Stack

Houdini · DaVinci Resolve

Credits

Artist
Camilo VII
Production
WeMake

Tags

  • Live Show
  • Concert Visuals
  • Procedural
  • Houdini
  • Worldbuilding